Tuesday, January 16, 2018

Games of Fire by Autumn M. Birt





Spark of Defiance
Games of Fire Trilogy Book 1
by Autumn M. Birt
Genre: Epic Fantasy
352 pages

Six months after a tragic war, the world of Myrrah has found peace. But many of the heroes have not. 


Wandering to avoid memories of lost friends and past actions, Zhao reluctantly returns home to fulfill a promise to his sister. And to proclaim to the elders of his people that their treatment of Air Elementals is wrong. His homecoming is met with hostility but not for the reason he expects. It is far worse.



To protect his gifted niece from a life of hardship and subjugation like the one he endured, Zhao must rescue his sister. Even if she doesn’t wish it. Quickly caught once again in events greater than he can handle alone, Zhao struggles to prevent a personal conflict from erupting into a larger battle. But friends are distant, and more than a few are wrestling with new problems of their own. 



Welcome BACK to the world of Myrrah full of elemental magic and epic fantasy adventure! A new trilogy begins in Games of Fire with book 1, Spark of Defiance.



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Chapter 14
CONFRONTATION

"We are looking for three of our people," Phet said from the back of his horse. "They travel with an infant and one whose heritage is unknown to us."
"They are here and asked for refuge," Teyak said without elaboration. He'd been selected to speak for the Nifail, but the youngest chief of the steppes did not stand alone. Three imposing warrior chieftains stood at his back. Zhao, Ria, and Laireag watched as well, using the safety invisibility offered. Safety made all the more secure without Kattan accompanying Phet to potentially sense the use of Air Elemental power.
"It was by my request that you sought them," Phet argued.
"Yes, we sought them. We never agreed to give them to you," Teyak said.
Phet shook with anger, unable to answer. "That isn't the agreement made," another man answered. "We offered coin for their return. They have escaped just punishment."
"They told us of this 'punishment,'" Teyak replied. "We, the Nifail, do not think it is so just. Punishing a mother and father for having an Elemental child is not justifiable."
"I am surprised to hear that, considering the Nifail do not hold those born with gifts in high esteem," Phet said.
"That is none of your concern," Teyak retorted.
"And how we treat our gifted people is not yours," Phet challenged.

A hiss ran through the Nifail watching the exchange. Teyak glanced at those behind him, returning his gaze to Phet with a half smile. "We disagree. When you hunt your people onto our land and they seek protection with us from you, I would say it has become our concern." 





Gates of Fire and Earth
Games of Fire Trilogy Book 2
415 pages

Success will destroy elemental magic. Failure condemns this world and the next.


Named Guardian of the Elemental Spheres, Lavinia seeks the lost gates to the spirit realm and their ancient guardians. But some of the guardians have left their duties and those that have stayed may prove as dangerous as her enemy, whose wrath threatens the world. To end an ancient punishment inflicted on them by the Goddess for their role in a forgotten war, the Ashanti will conquer this world and that of spirit to gain power over death. 



Lavinia must close the gates to stop the Ashanti, even though by doing so she risks ending all elemental powers. And the act has consequences greater than the ancient guardians imagine.



But one gate has a new guardian as well as the old, and the last time he saw Lavinia, he tried to kill her before she stole his power. And he’s been seeking revenge …



Continue this epic fantasy journey begun in book 1 of the Games of Fire trilogy, Spark of Defiance. Friendships are tested as what is sacrificed is more than some are willing to give. Welcome back to the world of Myrrah and meet the Elementals of Fire, Earth, Water, Air, and Spirit who shape it. Pick up book 2 of the Games of Fire trilogy, the Gates of Fire & Earth, today! 








Chapter 23
ZYHARRA

"You said the gate is below the surface?" Lavinia asked Ci'erra.
Ci'erra clasped the Sphere of Fire that she wore on a chain around her neck and nodded. "Deep, maybe fifty yards or so."
"Where do you think the guardian is?" Rameth asked. Another large bubble erupted near him. He jumped sideways as lava peppered the rocks in scorching globs.
"I don't sense anything made of fire," Ci'erra said. "So much for fire sylphs dancing."
"Niri cannot sense Isha," Darag said.
Ci'erra cast a glance his way but said nothing when she saw the serious expression he wore. She frowned. "Maybe—"
"Why haven't you died?"
Lavinia jumped at the sudden voice, loud enough to cast echoes over the hissing fumes and spitting lava pool. But the caldera remained silent in its blaze of heat.
"Fyfthal," Ci'erra whispered.
"All others who approach my domain die to offer their flesh to me."
The lava pool bubbled faster, flinging bits of melted stone airward. Lavinia stepped sideways, moving to higher ground. There the air was less noxious even though she moved beyond Zhao's funnel. From the center of the pool, a black rock bobbed to the surface. Another rocky island appeared, then three more. As a dozen small spikes emerged from the red ooze, Lavinia realized what rose in the volcano. They were horns ridging a massive dragon's head.



A New Goddess
Games of Fire Trilogy Book 3

The time has come to end their punishment or the world.


For nearly destroying the world in an ancient war, the Ashanti were cursed by the Goddess Mhyrah with lifespans of less than a decade. To regain normal lives for his people, Beh’kana, the Ashanti King, will conquer death by gaining control of the source of all elemental magic: the spirit realm. Even if he must burn the world to do so. After all, he already killed his closest friend to gain the Ashanti throne.

But his defeat at the Earth Gate nearly cost him his life. 

Lavinia did not seek to be named Guardian of the Spheres when she touched each to gain control of elemental power. But now that choice has propelled her to being the key to stop the Ashanti. She controls the gates that allow magic into the world. And she must close them or the Ashanti will cross into the spirit realm and gain power beyond imagination, enough to enslave or destroy the world they once sought to rule. 

But with the closure of each gate, an elemental power is lost.

Only two gates remain open. Magic is faint. Just when the fight grows the most desperate. To win needed help, Lavinia has promised a man who once tried to kill her best friend that she would open the gates and restore magic again. 

It might give them the power to fight the Ashanti or it will give their enemy the world. 

Discover the end to the epic fantasy journey begun in book 1 of the Games of Fire trilogy, Spark of Defiance, and continued through book 2, Gates of Fire & Earth. The struggle for the power over life and death as well as all the elements comes to a dramatic conclusion. Can a cruel ancient punishment be ended without destroying magic or the world? Welcome back to the world of Myrrah and meet the Elementals of Fire, Earth, Water, Air, and Spirit who shape it. Pick up book 3 of the Games of Fire trilogy, A New Goddess, today! 


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Chapter 16
THE AIR GATE

Zhao moved at the same moment as Auyrwayn. His step toward Lavinia became flight as he transformed from man to sea tern to a dragon. Only a twentieth of Auyrwayn’s size, Zhao did not have the massive air dragon’s reach. But he did have maneuverability in the tight space between the cliff and sea stacks that peppered the surf. Zhao caught Lavinia in his talons as Auyrwayn’s wing knocked boulders from the cliff. Jumping upwards in a spray of sand, Zhao dodged a blast of icy wind by diving behind a rock pinnacle.
Go to the Air Gate.”
Zhao directed his panicked thought to Khodan, packing as many images into the message as he could. Overlaying the promise to see Lavinia to the Spirit Gate and that Khodan was to take Niri and Ci’erra to the Air Gate, was a flash of how close Auyrwayn was to Zhao. There was no time to argue.
Zhao wove a slalom course through sea stacks and beneath arches too small to fit Auyrwayn’s massive wings. Spray lashed against his belly as he careened off a granite pillar, shuddering the rock tower as he used it to launch himself forward. Pulverized stone pelted him as Auyrwayn crushed it in a swipe to grab him.
How close do you need to be to shut the gate?
Lavinia clung to his neck where she’d managed to scramble as they attempted to outrace Auyrwayn. Power tingled across his scales as Lavinia called on the sphere again. For a moment, he felt the unbroken length of the sky as it curved from sight. And he felt Auyrwayn’s tempestuous presence far too close behind.
“Closer than this,” Lavinia replied. The tingle faded as did Zhao’s sense of Auyrwayn. “We need to get to at least the next island over and Zhao… you shouldn’t be in the air when I close the gate.”

The sickening flip to his stomach nearly crashed Zhao into the waves. His tail smacked the water as he tumbled. Auyrwayn raced by overhead in a gust of wind, unable to slow his flight so quickly. Zhao ducked talons that burned cold gouges into his scales. He leapt airward back the way he’d just come.




Discover the world of Myrrah- full of elemental magic and epic fantasy adventure with the Rise of the Fifth Order trilogy!    Find them on Amazon!




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Autumn is a best selling author in fantasy, epic fantasy, and war - not all on the same series though! She is the author of the epic fantasy, adventure trilogy on elemental magic, the Rise of the Fifth Order. Her newest series is Friends of my Enemy, a military dystopian/ dark fantasy tale laced with romance. Friends of my Enemy was released in full in 2015 and is quite the story full of strong characters, tight plots, and lots of action. Meanwhile, she is working on a new epic fantasy trilogy, Games of Fire, set in the same world as the Rise of the Fifth Order. The first book was released in March of 2016.







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